home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 33
/
Aminet 33 - October 1999.iso
/
Aminet
/
game
/
think
/
muimine_norsk.lha
/
norsk
/
muimine_norsk.ct
(
.txt
)
next >
Wrap
Amiga Catalog Translation file
|
1999-05-09
|
18KB
|
558 lines
## version $VER: muimine.catalog 1.0 ($TODAY)
## language norsk
## codeset 0
;#header __MUIMINELOCALE
;-----------------------------------------------------------------------------
; menu strings - these are the menu title and item strings for the game
; ------------ each string has two parts, first is a single character
; NULL terminated string to be used as the command key
; for the menu item ( this character should be a space
; for titles and items that do not have a command key ),
; the second part of the string is the string that is
; shown for the title or item
MSG_MENUTITLE_GAME
\000Spill
; \000Spill
MSG_MENUITEM_GAMESTART
S\000Start nytt spill
;S\000Start nytt spill
MSG_MENUITEM_GAMEBESTTIMES
B\000Vis beste tider...
;B\000Vis Beste Tider...
MSG_MENUITEM_GAMELEVELSETUP
L\000Endre niv
er...
;L\000Endre niv
er...
MSG_MENUITEM_GAMEIMAGESETUP
G\000Endre grafikk...
;G\000Endre grafikk...
MSG_MENUITEM_GAMESAFESTART
T\000Sikker start
;T\000Sikker Start
MSG_MENUITEM_GAMEINFO
I\000Om...
;I\000Program Info...
MSG_MENUITEM_GAMEQUIT
Q\000Avslutt
;Q\000Avslutt
MSG_MENUTITLE_LEVEL
\000Niv
; \000Niv
MSG_MENUTITLE_MUI
\000MUI
; \000MUI
MSG_MENUITEM_MUIABOUT
\000Om MUI
; \000Om MUI...
MSG_MENUITEM_MUISETTINGS
\000MUI Innstillinger...
; \000MUI Innstillinger...
;-----------------------------------------------------------------------------
; common strings - these are the labels and control characters for commonly
; -------------- used button gadgets in requesters. There are two types -
; 1. MUI buttons which, like menu items, have two parts, a
; single character null terminated string which is the
; control character for the button followd by the button's
; label.
; 2. System gadget description strings MSG_xxx_GADGET(S)
; in which gadget entries are seperated by a '|' character
; the control character for the gadget is indicated in the
; entry by preceding the character in the string with a
; '_' character and the default gadget is indicated by a
; '*' character at the beginning of its entry
; Buttons
MSG_OKBUTT_TEXT
MSG_OKBUTT_CTRL
MSG_CANCELBUTT_TEXT
Avbryt
;Cancel
MSG_CANCELBUTT_CTRL
MSG_CLOSEBUTT_TEXT
;Close
MSG_CLOSEBUTT_CTRL
MSG_OKBUTT_LABEL
o\000Ok
;o\000Ok
MSG_CANCELBUTT_LABEL
a\000Avbryt
;c\000Cancel
MSG_CLOSEBUTT_LABEL
l\000Lukk
;c\000Close
; Gadgets
MSG_YESNO_GADGETS
_Ja|*_Nei
;_Yes|*_No
MSG_CONTINUE_GADGET
*Fortsett
;*Continue
MSG_EXIT_GADGET
*Avslutt
;*Exit
;-----------------------------------------------------------------------------
; strings for MUIMine.c
; game description string
MSG_GAME_DESCRIPTION
Finn alle minene i minefeltet
;Find all the mines in the mine field game.
;-----------------------------------------------------------------------------
; strings for MFWindow.c
; ----------------------
; mine field window's default title
MSG_MFWINDOW_TITLE
MUI Minesveiper
;MUI Mine
; mine field window's title format when a named difficulty level
; is selected, the '%s' argument is the difficulty level's name
MSG_MFWINDOW_TITLE_FMT
MUI Mine - %s
;MUI Mine - %s
; bubble help for the mines left display
MSG_MINESLEFT_HELP
Miner igjen.
;Number of mines remaining.
; bubble help for the start button
MSG_STARTBUTT_HELP
Start nytt spill.
;Start a new game.
; bubble help for the time taken display
MSG_TIMETAKEN_HELP
Tid g
;Time taken so far.
; error message when an attempt to open the mine field window fails
MSG_MFWINDOW_OPEN_ERR
\033cFeil: Kunne ikke
pne minefeltvindu.\n\
Dette kan skyldes at minefeltet er for stort\n\
for skjermen. Hvis det er tilfellet, kan du enten\n\
endre niv
ets st
rrelse, bruke en h
yere skjerm-\n\
sning eller bruke mindre bilder til knapper\n\
og tall. Det kan ogs
skyldes ugyldige grafikkfile,\n\
fall b
r erstattes.\n\
;\033cError: Could not open Mine Field Window\n\n\
;This could be due to a Mine Field that is too\n\
;large for the screen, if this is so then either\n\
;delete the level, use a higher resolution screen\n\
;or lower resolution graphics files. This could\n\
;also be due to invalid graphics files in which\n\
;case you should correct or replace the files.\n\
; title for the get best time name window
MSG_BESTTIME_NAME_TITLE
En ny beste tid
;A New Best Time
; format for the message contents of the get best time name window
; the first '%s' parameter is the string describing the ranking of
; the new best time as given by the MSG_BESTTIME_RANK_x strings,
; the second '%s' parameter is the name of the difficulty level.
MSG_BESTTIME_FMT
\033cGratulerer!\n\n\
Du har oppn
dd den beste tiden\n\
for %s niv
et.\n\n\
Vennligst skriv navnet ditt...
;\033cCongratulations!\n\n\
;You have achieved the%s best time\n\
;for the %s difficulty level.\n\n\
;Please enter your name ...
MSG_BESTTIME_RANK_1
absolutt
MSG_BESTTIME_RANK_2
; second
MSG_BESTTIME_RANK_3
tredje
; third
; title of the program info window
MSG_PROGINFO_TITLE
MUI Mine Programinformasjon
;MUI Mine Program Info
; extra credits string, shown in program info window
MSG_PROGINFO_CREDITS
; translator's credit string, shown in program info window a
; catalog translator should give themselves credit in this
; string with something like "Boskonian translation by Helmuth"
MSG_PROGINFO_TRANSLATOR
Til norsk ved Kay Ove Ovesen
;-----------------------------------------------------------------------------
; strings for BTWindow.c
; ----------------------
; title of the best times window
MSG_BTWINDOW_TITLE
MUI Mine beste tider
;MUI Mine Best Times
; bubble help for the level selection cycle gadget
MSG_BTLEVELCYCLE_HELP
Velg niv
vise beste tider for.
;Selects the level to show best times for.
; bubble help for the close button
MSG_BTCLOSEBUTT_HELP
Lukk vinduet.
;Close the window.
; label of the 'reset this level' button
MSG_RESETLEVELBUTT_TEXT
Slett niv
;Reset Level
; bubble help for the 'reset this level' button
MSG_RESETLEVELBUTT_HELP
Sletter tider for dette niv
;Clears the best times for this level.
; label of the 'reset all levels' button
MSG_RESETALLBUTT_TEXT
Slett alt
;Reset All
; bubble help for the 'reset all levels' button
MSG_RESETALLBUTT_HELP
Sletter tider for alle niv
;Clears the best times for all levels.
; bubble help for the best times list
MSG_BTLIST_HELP
De tre beste tidene for dette niv
;The three best times and names for this level.
; heading of the time column of the best times list, note that
; this string is right justified ends with a space for better
; list layout
MSG_TIMECOL_HEADING
\033r\033b Tid\040
;\033r\033b Time\040
; heading of the name column of the best times list, note that
; this string is left justified for better list layout
MSG_NAMECOL_HEADING
\033l\033bNavn
;\033l\033bName
; query to confirm that the program user really wants to reset
; the best times for the currently selected level
MSG_QUERY_RESETLEVEL
Virkelig slette beste tider\nfor dette niv
;Do you really want to reset the\nbest time data for this level ?
; query to confirm that the program user really wants to reset
; the best times for all the levels
MSG_QUERY_RESETALL
Virkelig slette beste tider\nfor alle niv
;Do you really want to reset the\nbest time data for all levels ?
;-----------------------------------------------------------------------------
; strings for LEWindow.c
; ----------------------
; title of the difficulty level editor window
MSG_LEWINDOW_TITLE
MUI Mine niv
editor
;MUI Mine Level Editor
; bubble help for the 'Ok' button
MSG_LE_OKBUTT_HELP
Godta endringer og lukke vinduet.
;Commit changes and close window.
; bubble help for the 'Cancel' button
MSG_LE_CANCELBUTT_HELP
Ignorere endringer og lukke vinduet.
;Forget changes and close window.
; label of the add new level button (V1.0 only)
MSG_ADDBUTT_TEXT
Legg til
; control character for the add new level button (V1.0 only)
MSG_ADDBUTT_CTRL
; bubble help for the add new level button
MSG_ADDBUTT_HELP
Legg til et nytt niv
slutten av lista.
;Add a new level at the end of the list.
; control character and label of the add new level button (V1.1 and later)
MSG_ADDBUTT_LABEL
l\000Legg til
;a\000Add
; label of the delete current level button (V1.0 only)
MSG_DELETEBUTT_TEXT
Slett
;Delete
; control character for the delete current level button (V1.0 only)
MSG_DELETEBUTT_CTRL
; bubble help for the delete current level button
MSG_DELETEBUTT_HELP
Slette valgt niv
;Delete the currently selected level.
; control character and label of the delete current level button (V1.1 and later)
MSG_DELETEBUTT_LABEL
s\000Slett
;d\000Delete
; label of the undo changes to this level button (V1.0 only)
MSG_UNDOTHISBUTT_TEXT
Angre
;Undo This
; control character for the undo changes to this level button (V1.0 only)
MSG_UNDOTHISBUTT_CTRL
; bubble help for the undo changes to this level button
MSG_UNDOTHISBUTT_HELP
\033cTilbakestille valgte niv
til hva det\n\
var da det sist ble valgt.
;\033cRestore the currently selected level\n\
;to the state it was in when it\nwas last selected in the list.
; control character and label of the undo changes to this level button (V1.1 and later)
MSG_UNDOTHISBUTT_LABEL
u\000Angre
;t\000Undo This
; lable of the undo all changes button (V1.0 only)
MSG_UNDOALLBUTT_TEXT
Tilbakestill
;Undo All
; control character for the undo all changes button (V1.0 only)
MSG_UNDOALLBUTT_CTRL
; bubble help for the undo all changes button
MSG_UNDOALLBUTT_HELP
\033cTilbakestille alle niv
er siden editoren\n\
ble startet.
;\033cRestore all levels to the original\n\
;levels given when the Level Editor\n\
;window was opened.
; control character and lable of the undo all changes button (V1.1 and later)
MSG_UNDOALLBUTT_LABEL
t\000Tilbakestill
;u\000Undo All
; bubble help for the level list
MSG_LEVELLIST_HELP
\033cVelg et niv
du vil endre.\n\
Klikk og dra for
endre rekkef
lge i lista.
;\033cSelect a level to edit from this list.\n\
;Use Drag and Drop to sort the list.
; heading of the name column of the level list
MSG_LEVELNAMECOL_HEADING
\033bNavn
;\033bName
; heading of the width column of the level list
MSG_WIDTHCOL_HEADING
\033bBredde
;\033bWidth
; heading of the height column of the level list
MSG_HEIGHTCOL_HEADING
\033bH
;\033bHeight
; heading of the number of mines column of the level list
MSG_MINESCOL_HEADING
\033bMiner
;\033bMines
; label for the edit level name string gadget, note that this
; string is right justified for better layout (V1.0 only)
MSG_NAMEEDIT_TITLE
\033rNavn
;\033rName
; control character for the edit level name string gadget (V1.0 only)
MSG_NAMEEDIT_CTRL
; bubble help for the edit level name string gadget
MSG_NAMEEDIT_HELP
\033cEndre navn for valgt niv
.\nHvert niv
ha et unikt navn.
;\033cChange the name of the currently\n\
;selected level here. The name\n\
;must be unique for each level.
; control character and label for the edit level name string gadget,
; note that this string is right justified for better layout (V1.1 and later)
MSG_NAMEEDIT_LABEL
n\000\033rNavn
;n\000\033rName
; label for the edit width of minefield string gadget (V1.0 only)
MSG_WIDTHEDIT_TITLE
\033rBredde
;\033rWidth
; control character for the edit width of minefield string gadget (V1.0 only)
MSG_WIDTHEDIT_CTRL
; bubble help for the edit width of minefield srting gadget
MSG_WIDTHEDIT_HELP
\033cAngi minefeltets bredde her.\n(M
re st
rre enn 0.)
;\033cChange the width of the mine field\n\
;of the currently selected level here.\n\
;This value must be greater than zero.
; control character and label for the edit width of minefield string gadget (V1.1 and later)
MSG_WIDTHEDIT_LABEL
b\000\033rBredde
;w\000\033rWidth
; label for the edit height of minefield string gadget (V1.0 only)
MSG_HEIGHTEDIT_TITLE
\033rH
;\033rHeight
; control character for the edit height of minefield string gadget (V1.0 only)
MSG_HEIGHTEDIT_CTRL
; bubble help for the edit height of minefield string gadget
MSG_HEIGHTEDIT_HELP
\033cAngi minefeltets h
yde her.\n(M
re st
rre enn 0.)
;\033cChange the height of the mine field\n\
;of the currently selected level here.\n\
;This value must be greater than zero.
; control character and label for the edit height of minefield string gadget (V1.1 and later)
MSG_HEIGHTEDIT_LABEL
h\000\033rH
;h\000\033rHeight
; label of the edit number of mines string gadget (V1.0 only)
MSG_MINESEDIT_TITLE
\033rMiner
;\033rMines
; control character for the edit number of mines string gadget (V1.0 only)
MSG_MINESEDIT_CTRL
; bubble help for the edit number of mines string dadget
MSG_MINESEDIT_HELP
\0333cAngi antall miner for valgte niv
her.\n\
Antallet m
re st
rre enn 0, men mindre enn\n\
antall posisjoner i feltet (h
yde * bredde).
;\033cChange the number of mines in the mine\n\
;field of the currently selected level here.\n\
;This value must be greater than zero and\n\
;less than the Width times the Height.
; control character and label of the edit number of mines string gadget (V1.1 and later)
MSG_MINESEDIT_LABEL
m\000\033rMiner
;m\000\033rMines
; error message for level with no name specified
MSG_NOLEVELNAME_ERR
\033cDu m
gi dette niv
et et navn!
;\033cYou must give this level a name!
; error message for level with width, height or number of mines
; not specified
MSG_UNSETLEVELDATA_ERR
\033cDu m
velge h
yde, bredde og antall miner!
;\033cYou must set values for Width, Height and Number of Mines!
; error message for level with too many mines for the minefield
MSG_TOOMANYMINES_ERR
\033cAntall miner m
re mindre enn bredde * h
yde!\n\
Velg et mindre antall.
;\033cMust have Mines less than Width times Height.\n\
;Reduce the number of Mines.
; format for error message for a levelthat has the same values
; for width, height and number of mines as another level, the
; '%s' parameter is the name of the other level
MSG_DUPLEVEL_ERR_FMT
\033cDette niv
et er identisk med '%s'.\n\
endre bredde, h
yde eller antall miner.
;\033cThis level is the same as level '%s'.\n\
;You must change this level's Width, Height or Mines.
; format for error message for a level that has the same name as
; another level, the '%s' parameter is the name of other level
MSG_DUPNAME_ERR_FMT
\033cDette niv
et har samme navn som '%s'.\n\
gi niv
et et annet navn.
;\033cThis level has the same name as level '%s'.\n\
;You must give this level a different name.
; error message for an unknown error error with the level data, this
; message should never be displayed unless there is a program bug
MSG_UNKNOWNLEVELDATA_ERR
\033cDet er et ukjent problem med niv
et\n\
og tilh
rende data. Vennligst finn
rsaken\n\
og korriger feilen!
;\033cThere is some unknown problem with\n\
;your level data. Please determine the\n\
;cause and correct the situation!
; format for query to confirm that the program user really wants to
; delete a level, the '%s' parameter is the name of the level
MSG_QUERY_DELETELEVEL_FMT
\033cVil du virkelig slette niv
et\n'%s'?
;\033cDo you really want to delete the level\n'%s' ?
; query to confirm that the program user really wants to delete a
; level that has not yet been given a name
MSG_QUERY_DELETEUNNAMED
\033cVil du virkelig slette dette niv
;\033cDo you really want to delete\nthis unnamed level ?
;-----------------------------------------------------------------------------
; strings for LevelData.c
; -----------------------
; these are the names of the default levels
MSG_LEVEL_BEGINNER
Nybegynner
;Beginner
MSG_LEVEL_INTERMEDIATE
Middels
;Intermediate
MSG_LEVEL_EXPERT
Ekspert
;Expert
;-----------------------------------------------------------------------------
; strings for ISWindow.c
; ----------------------
MSG_ISWINDOW_TITLE
MUIMine grafikkvalg
;MUIMine Image Select
MSG_ISWINDOW_MFLABEL
m\000Minefelt
;m\000Mine Field
MSG_ISWINDOW_SBLABEL
s\000Startknapp
;s\000Start Button
MSG_ISWINDOW_MDLABEL
l\000Miner igjen
;l\000Mines Left
MSG_ISWINDOW_TDLABEL
t\000Tid g
;t\000Time Taken
MSG_ISWINDOW_MFTITLE
Velg grafikk for minefeltet.
;Select Image File for the Mine Field
MSG_ISWINDOW_SBTITLE
Velg grafikk for startknappen.
;Select Image File for the Start Button
MSG_ISWINDOW_MDTITLE
Velg grafikk for antall miner igjen.
;Select Image File for the Mines Left Digits
MSG_ISWINDOW_TDTITLE
Velg grafikk for tid g
;Select Image File for the Time Taken Digits
MSG_ISWINDOW_MFHELP
Denne grafikken brukes p
minefeltet.
;This is the image file used to render the Mine Field.
MSG_ISWINDOW_SBHELP
Denne grafikken brukes til startknappen.
;This is the image file used to render the Start Button.
MSG_ISWINDOW_MDHELP
Denne grafikke brukes til
vise antall miner som gjenst
;This is the image file used to render the Mines Left Digits.
MSG_ISWINDOW_TDHELP
Denne grafikken brukes til
vise hvor lang tid som er g
;This is the image file used to render the Time Taken Digits.
MSG_ISWINDOW_OKHELP
Godta endringer og lukk vinduet.
;Accept any changes and close the window.
MSG_ISWINDOW_CANCELHELP
Ignorer endringer og lukk vinduet.
;Forget any changes and close the window.
; tell the user to close all asl file requesters before
; exiting the image select window
MSG_CLOSE_IMAGE_ASL
\033cDu m
lukke alle fil-foresp
rsler f
r\ndu lukker grafikkoppsett-vinduet.
;\033cYou must close all the file requesters\nbefore exiting the Image Select Window.